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預覽:http://pan.baidu.com/s/1hqqY9CC#dir/path=%2FSaiyakuFX_Preview- from util.gdiFont import *
- from tcaxPy import *
- from s import *
- def tcaxPy_Init():
- global _FontFileName
- global _FaceID
- global _Fs
- global _Height
- global Font
- global GdiFont
- _FontFileName = GetVal(val_FontFileName)
- _FaceID = GetVal(val_FaceID)
- _Fs = GetVal(val_FontSize)
- _Height = GetVal(val_TextHeight)
- Font = InitFont(_FontFileName, _FaceID, _Fs, GetVal(val_Spacing), GetVal(val_SpaceScale), 0xFFFFFF, 0, 0)
- GdiFont = gfInitFont(GetVal(val_FontFaceName), _Fs, GetVal(val_Spacing), GetVal(val_SpaceScale), 0, False)
- def tcaxPy_Main(_i, _j, _n, _BT, _ET, _SK, _KT, _X, _Y, _A, _TXT):
- ASS_BUF = []
- clr3 = "881988"
- if _i == 8 or _i == 10:
- _Y -= _Fs+10
- dx1 = _X - int(_A / 2 + 0.5)
- dy1 = _Y - int(_Fs / 2 + 0.5)
- outline = gfGetOutline(GdiFont, _TXT, dx1, dy1)
- ts = _BT + _SK-5
- te = ts + _KT
- #發光前
- ass_main(ASS_BUF, SubL(_BT-15, ts,10), an(7)+fad(150,0) + pos(_X+randint(-16,16), _Y+randint(-16,16))+color1("FA68EB")+blur(8) + clip2(4, outline), "{\p1}m 15 15 s 15 -15 -15 -15 -15 15 c{\p0}")
-
- ass_main(ASS_BUF, SubL(_BT-15, ts,2), an(7)+fad(150,0) + pos(0, 0) + bord(2.5)+color3(clr3)+p(4),outline )
- ass_main(ASS_BUF, SubL(_BT-15, ts,1), an(7)+fad(150,0) + pos(0, 0) + bord(3)+blur(4)+color3("8045F8")+p(4),outline )
- #發光後
- ass_main(ASS_BUF, SubL(te, _ET+5,10), an(7)+fad(0,50) + pos(_X+randint(-16,16), _Y+randint(-16,16))+color1("FA68EB")+blur(8) + clip2(4, outline), "{\p1}m 15 15 s 15 -15 -15 -15 -15 15 c{\p0}")
-
- ass_main(ASS_BUF, SubL(te, _ET+5,2), an(7)+fad(0,50) + pos(0, 0) + bord(2.5)+color3(clr3)+p(4),outline )
- ass_main(ASS_BUF, SubL(te, _ET+5,1), an(7)+fad(0,50) + pos(0, 0) + bord(3)+blur(4)+color3("8045F8")+p(4),outline )
-
- #發光
- ass_main(ASS_BUF, SubL(ts, te,20), an(7) + pos(0, 0) + bord(3)+blur(4)+color3("8446F5")+p(4),outline )
- ass_main(ASS_BUF, SubL(ts, te,21), an(7) + pos(0, 0) +alpha(200)+ bord(1.5)+blur(1.5)+color3("FFFFFF")+p(4),outline )
-
-
- #羽毛
- for j in range(5):
- POS = RandCirX(_X, _Y, int(_Fs), int(_Fs)+20)
- ass_main(ASS_BUF, SubL(_ET+3, _ET+55),an(7)+fad(20,400)+bord(0)+fsc(70,70)+color1("FFFFFF")+frx(randint(-180,180))+fry(randint(-180,180))+frz(randint(-180,180))+t(frx(randint(-180,180))+fry(randint(-180,180))+frz(randint(-180,180)))+mov(POS[0][0],POS[0][1],POS[1][0],POS[1][1]),"{\p1}m 12 -15 b 12 -12 11 -10 9 -7 9 -6 9 -5 9 -4 11 -5 11 -3 8 -3 l 9 -2 6 -1 5 0 3 -2 b -3 12 -20 11 -25 6 -26 5 -25 3 -23 3 -20 3 -9 5 2 -3 l -1 -4 b -1 -6 1 -6 2 -6 2 -7 1 -8 1 -9 2 -9 4 -8 5 -8 4 -10 4 -12 5 -11 6 -11 6 -9 7 -8 9 -10 10 -13 10 -16 c{\p0}")
-
- #光線
- PIX = TextPix(Font, _TXT)
- points = PixPoints(PIX)
- pt_num = len(points)
- dx = _X - int(_A / 2 + 0.5) + PIX[0][0]
- dy = _Y - int(_Fs / 2 + 0.5) + PIX[0][1]
- pp = ''
- for i in range(pt_num):
- if random() < 0.4:
- xr = points[i][0] / PIX[1][0]
- yr = points[i][1] / PIX[1][1]
- rnd = randint(-40,-5)
- pp += ' m %d %d l %d %d %d %d %d %d %d %d'%(dx + points[i][0], dy + points[i][1],dx + points[i][0],dy + points[i][1]+int(40*(100 + f1(yr) * 30)/100+rnd+0.5),dx + points[i][0]+1,dy + points[i][1],dx + points[i][0],dy + points[i][1]-int(40*(100 + f1(yr) * 30)/100+rnd+0.5),dx + points[i][0], dy + points[i][1])
- EFT = pos(0 , 0 ) +color1("FD88FF")+ fad(50, 10 * _KT + 200 - 50 - 80) +alpha1(0) + be(1) + p(1)
- ass_main(ASS_BUF, SubL(ts, te + 10, 10, Pix_Style), EFT, pp)
- return (ASS_BUF, None)
- def f1(x):
- return pow(abs(x) , 0.5)
- def scaleAlpha(a1, a2, scale):
- return a1 + (a2 - a1) * scale
- def RandCirX(a, b, r1,r2):
- R1 = randint(0, r1)
- R2 = randint(r1,r2)
- theta = randint(0, 2 * 314) / 100.0
- x1 = AdvInt(R1 * cos(theta) + a)
- y1 = AdvInt(R1 * sin(theta) + b)
- x2 = AdvInt(R2 * cos(theta) + a)
- y2 = AdvInt(R2 * sin(theta) + b)
- return [(x1, y1),(x2,y2)]
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